![]() You’ll see how with these simple brushes you can control and create great complexity. ZBrush has the best sculpting brushes in the industry. HPolish – One of ZBrush’s Flatten Brushesĭam Standard – ZBrush’s primary Knife tool for cutting clean lines The core sculpting brushes you’ll be using here are…Ĭlay Buildup – Builds up surfaces like clay similar to Maya’s Wax With just a few sculpting brushes, it’s possible for you to create professional sculpts. In this class, you’ll see the core of the ZBrush brushes used repetitively. Sculpting in 3d is when you use brushes to control vast numbers of polygons. With the translations here you’ll be able to learn the program quickly using your existing knowledge of Maya. ZBrush shares the same 3d software principles as other packages however, ZBrush uses non-standard naming conventions. We recommended that you have a working knowledge of Maya, Andrew will relate the tools back to Maya terminology. Texturing is covered in the following class. Once completed, you’ll see how to send him to Maya ready for rendering without textures. ![]() ![]() In this class, you’ll finish the Simple Dragon Concept Sculpt by using ZBrush’s primary sculpting brushes. Designed so you can get started quickly and experience a variety of tools this easy to follow tutorial will have you creating a simple Dragon bust while learning the core of ZBrush’s many features. ![]() This introductory class to ZBrush is the second in a three-part series for Maya users. ![]()
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